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1. Sticky:Operation Origin - in Announcement and Events [original thread]
well at 50sp per kill this event would of resulted in less sp gain then trying to earn 500ksp off of post cap sp gain. at 250 sp I still won't hit that mark ( 2000 is crazy even for my sp grinding ass ), but it will result in a large chunk of ex...
- by calisk galern - at 2014.04.30 17:16:00
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2. Sticky:The Million Clone Challenge - in Announcement and Events [original thread]
let's say 150 clones lost on average per game, let's estimate 6 games going on at any given time, (let's be honest i doubt theirs more then this going on at any given time), each taking on average 20 minutes. that's 2700 clones per hour that's 64...
- by calisk galern - at 2014.03.10 15:55:00
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3. Announcement:Dev Blog: - in Announcement and Events [original thread]
oh you should also add a minimum time to FW bans, as tuesdays will turn into FW griefing night if they only need to wait 6-8 hours to get their fw rights back.
- by calisk galern - at 2013.12.03 20:30:00
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4. Announcement:Dev Blog: - in Announcement and Events [original thread]
I mentioned this before but the only game modes that should have team killing is game modes where we have the option to team deploy
- by calisk galern - at 2013.12.03 19:06:00
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5. Announcement:New Dev Blog: A Revealing Look at In-game Events for DUST 514 - in Announcement and Events [original thread]
be point of interst in that whole dev blog was the 5x sp gain for future triple sp events. amazingly positive news.
- by calisk galern - at 2013.11.27 18:17:00
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6. Announcement:November Events! - in Announcement and Events [original thread]
well i'm very happy to get a triple sp event, but ya the grind is going to be rough.
- by calisk galern - at 2013.11.05 13:30:00
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7. Announcement:W.A.R. Kits - Killer Collections, Coming Soon to the PlayStation® Store - in Announcement and Events [original thread]
sorry but this gets a resounding "meh" from me. *continues using isk stuff, and wondering why ccp doesn't want my money.*
- by calisk galern - at 2013.10.22 13:38:00
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8. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
yep looks like i'll be solid ambushing, and purposely under shooting my shots. i'll aim for solid 6/0's if possible. the thing that seems to be misunderstood is that players want to get the most sp possible from an event, and thus will play the g...
- by calisk galern - at 2013.09.03 05:32:00
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9. Announcement:Event: Experience Uprising 1.4 with the Caldari Bootcamp - in Announcement and Events [original thread]
my suggestions for a bonus sp weekend --- 1) sp event starts on friday, sp cap max increase set on wednesday 2) if a player caps out before friday it will not effect the sp they earn after wards. 3) keep it visual hiding it doesn't help at all -....
- by calisk galern - at 2013.09.01 04:25:00
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10. Announcement:Dev Blog: Uprising 1.4 and Beyond - in Announcement and Events [original thread]
a new map...thank ******* god **** vehicles... **** suits... **** pc... **** everything all I care about are game modes and maps right about now -.- i'm with you guys on the improvements to the game seriously I like a shiney new menu as much...
- by calisk galern - at 2013.08.22 17:23:00
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11. Announcement:Dev Blog: Corporation Tax in Uprising 1.4 - in Announcement and Events [original thread]
starting to look a bit more like eve.
- by calisk galern - at 2013.08.21 18:22:00
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12. Announcement:Dev Blog: Announcing the Kaimeras' Objective - in Announcement and Events [original thread]
I like the direction of the event, just not the pay off I guess. events should honestly make the game feel different bring us out of our normal shell, in this case it's going to make us care about our win loss ratio, but I just find it hard to ge...
- by calisk galern - at 2013.08.20 23:31:00
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13. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
yep I'll be a templar if it's still open
- by calisk galern - at 2013.05.24 12:28:00
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